Showing posts with label gameplay. Show all posts
Showing posts with label gameplay. Show all posts

Thursday, January 18, 2024

▶️ Fishing Planet [1/17/24] » Still Trying For Those Trophy Fishes

▶️ Fishing Planet [1/17/24] » Still Trying For Those Trophy Fishes

▶️ Fishing Planet [1/17/24] » Still Trying For Those Trophy Fishes

A Relaxing Fishing Adventure in Fishing Planet

(An A.I. Generated Summary of Events)

Hello there, fellow gamers! Welcome back and thanks for joining me for another session of Fishing Planet. Today, we're diving into the serene world of virtual fishing, and I'm excited to share the experience with you.

Setting the Scene:

Picture this – a tranquil lake, a picturesque sunset (or sunrise, who knows?), and the anticipation of reeling in some virtual catches. Fishing Planet offers a unique blend of excitement and tranquility, making it one of the most enjoyable games to watch. Trust me; it's not just about fishing; it's an experience!

Gearing Up:

Before the fishing adventure begins, we need bait – and what better bait than good old worms? Armed with 25 of them, I embark on my virtual fishing journey. As I head to the spot near the pile of compost, I notice other players already casting their lines. It's always nice to see a virtual angler community in action.

Time and Conditions:

Time is of the essence in the world of Fishing Planet. Adjusting the in-game clock to the optimal fishing time, I prepare for an hour of angling. The weather conditions are just right – temperature at 21°C, a gentle breeze at 1.7 m/s – ideal for a successful fishing session.

The Fishing Begins:

With the clock set and the conditions perfect, it's time to cast the line. The waiting game begins, and this is where patience becomes the key. As the float bobs on the water's surface, there's a moment of suspense before the first catch.

Catching Moments:

The thrill kicks in as the float starts moving, indicating a bite. And voila! A white crappie is the first catch of the day. The excitement is real, and the virtual lake comes alive with the joy of a successful catch. But it's not just about the catch; it's about the experience.

Exploring Features:

While the virtual fishing experience unfolds, I take the opportunity to explore some in-game features. The day and night cycle, the changing weather conditions, and the interactions with other players create a dynamic environment. Fishing Planet's attention to detail makes the virtual angling world surprisingly immersive.

Adapting Strategies:

As I continue the pursuit of panfish trophies, it becomes clear that Fishing Planet is not just a game of luck; it's about strategy. Choosing the right spot, adjusting the time, and experimenting with different bait – these elements add depth to the gameplay.

Multi-Tasking Fun:

To spice things up during the waiting periods, I indulge in some real-world multitasking. Checking notifications on my phone, scrolling through social media, and even catching up on the latest gaming news – all while keeping an eye on the virtual float. It's a perfect blend of relaxation and engagement.

Community Vibes:

One delightful aspect of Fishing Planet is the sense of community. Spotting other players across the virtual lake, all engrossed in their fishing endeavors, adds a social element to the game. It's a shared experience of pursuing the perfect catch.

Reflections and Discoveries:

As the fishing hour progresses, I reflect on the virtual angling journey. The highs of catching prized fish, the moments of unexpected events like flashing water – it's all part of the adventure. The in-game discoveries, such as reaching level eight and unlocking new locations like Emerald Lake, add a layer of progression to the experience.


In the world of Fishing Planet, where patience is rewarded, and each catch tells a unique story, the journey is as important as the destination. Whether you're a seasoned virtual angler or a newcomer to the fishing game genre, Fishing Planet offers a delightful escape into a world where the simple act of casting a line becomes a memorable experience.

So, fellow gamers, if you haven't tried virtual fishing yet, consider giving Fishing Planet a go. It's free-to-play on Steam, and you might find yourself hooked on the relaxing yet thrilling pursuit of the perfect catch. Until next time, happy fishing, and may your virtual angling adventures be as exciting as mine!

Tuesday, January 9, 2024

▶️ City of Heroes Homecoming [1/10/24] » New Contact, Mr. Bocor

▶️ City of Heroes Homecoming [1/10/24] » New Contact, Mr. Bocor

▶️ City of Heroes Homecoming [1/10/24] » New Contact, Mr. Bocor

Hello fellow Rumblers! I'm here playing City of Heroes Homecoming and livestreaming it in Rumble. City of Heroes is set in the fictional Paragon City, located in Rhode Island in the United States. The city is divided into several smaller neighborhoods that have varying enemies and progressively higher levels of enemies within them. (Play City Of Heroes on a new Alienware Aurora R15 Gaming Desktop With Intel 13th Gen »

By the way, at the same time as this livestream, I'm also multistreaming in other video livestreaming platforms like Twitch, DLive, Kick, YouTube and others using's multistreaming service. Sign-up for a free account here »

For comments, questions or reactions then please post them in the comments section below. Also, please like the video, share the video, follow the channel and enable notifications.

Thank you for watching!

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Sunday, November 12, 2023

Call of Dragons PC Gameplay » My First Hour Playing The Game

Call of Dragons PC Gameplay » My First Hour Playing The Game

Call of Dragons PC Gameplay » My First Hour Playing The Game

I recently played Call of Dragons on my PC, and it was my first time playing the game. Right from the start, there was the usual tutorial, and a character named Mara was there to guide me through it.

In the early stages, I recruited my first hero and he was an Ice Mage. The first battle was against some Darklings that ended in victory. Following the tutorial, I built a base for Scouts. Scouts are needed to explore the surrounding game world.

A few moments later, I decided to head to the Silverstar Bazaar to buy some Dragonglass. However, it turned out to be a bit of a wild goose chase because none of the traders there had any Dragonglass for sale. It got interesting when I met a trader named Kella, who claimed she had Dragonglass but sadly, it was stolen from her. That added a twist to the story.

In the midst of all this, I got to open a Gold Chest multiple times and struck gold when I got a Legendary Hero. It felt like a major win, especially since it was still early in the game. 

As I progressed, I managed to level up my Settlement to Level 4, and it got upgraded to a Village. Progression was key, and after about 30 minutes of gameplay, I finally gave my account a name – Kabalyero. It gave a personal touch to the whole gaming experience.

Building and upgrading became a routine, and I used Speed Ups to reach Level 5. Joining an alliance named Dkmaster was a significant move, although I must admit, I'm not entirely sure what "Dkmaster" means in the game. It felt like a big decision when I moved my city to where the Dkmaster Alliance was located on the map. It added a strategic element to the gameplay.

The battles were still easy since I was battling Level 2 Darklings. A bit later, I learned about Talents from Mara. 

On the construction front, I added a few more buildings to my city, including the Knight Order, Hospital, and College of Order. Each building served a purpose, and it was satisfying to see my territory grow.

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Friday, November 3, 2023

Fallout 4 Gameplay » Super Mutants Blew Themselves Up

Fallout 4 Gameplay » Super Mutants Blew Themselves Up

Fallout 4 Gameplay » Super Mutants Blew Themselves Up

In my recent Fallout 4 gameplay, I started the game at Sommerville Place. My first task was to clear out Raiders at Hyde Park. On my way there, I encountered a massive Behemoth, but I wisely avoided it to stay out of trouble. Along the way, I also faced some Red Feral Ghouls, making my journey quite weird.

When I reached Hyde Park, I found it heavily guarded by Raiders. The leader of these Raiders was named Scutter. The area was dangerous, with landmines scattered all around, making it crucial for me to tread carefully. Despite the risks, I managed to eliminate all the Raiders and completed the quest successfully.

After dealing with the Raiders at Hyde Park, I returned to Sommerville Place. On my way to another location, I encountered a formidable Rad Scorpion. I decided it was best to run away from the Rad Scorpion instead of engaging in a fight. However, my game froze, forcing me to restart my adventure.

Upon restarting, I faced a group of Super Mutants. These mutants were tough opponents, but my real challenge came when I encountered giant mosquitoes that almost killed me. It was a close call, but I managed to survive the encounter. Later, I stumbled upon a couple of Synths, adding another layer of complexity to my journey.

My next mission was to rescue a kidnapped settler at Greentop Nursery. The settler was being held captive by Raiders at Back Street Apparel. On my way to the rescue mission, I encountered a Gunner and another group of Super Mutants. The Super Mutants cornered me, but fortunately, they all perished when a mini-nuke exploded, saving me from imminent danger.

Finally, I reached Back Street Apparel, where I successfully rescued the kidnapped settler and eliminated all the Raiders. As a result of my efforts, Greentop Nursery joined the Minutemen, marking a significant achievement in my Fallout 4 adventure.

Wednesday, October 18, 2023

Incur Survival Beta 0.30 Gameplay » Giraffes Were In The Game

Incur Survival Beta 0.30 Gameplay » Giraffes Were In The Game

▶️ Incur Survival Beta 0.30 Gameplay » Giraffes Were In The Game

In my recent Incur Survival gameplay, I had the chance to explore the new beta patch 0.30. The developers introduced a bunch of fresh elements to the game, making my gaming experience even more exciting. As soon as I started a new game, I was greeted by a new tutorial quest. This was helpful because it guided me through the basics of the game, ensuring I knew what I was doing in this new version.

One of the first things I noticed was the addition of new animals in the game, including majestic giraffes. It was fascinating to encounter these creatures in the wild. Along with the giraffes, I also stumbled upon some snails, which I decided to hunt. It was a small but interesting challenge, and it added to the variety of wildlife in the game.

To survive and thrive in this new land, I knew I needed resources. I started by crafting a stone axe, which I used to chop down a lot of trees for wood. Wood was essential for building structures and crafting various items. With the gathered wood, I used a large area to lay the foundation for my first home. Building a solid foundation was crucial because it provided stability and a base for my further constructions.

Exploring the land, I also came across a wild horse. I decided to tame it, and it became my trusty companion in this new adventure. Taming animals provided me with companionship and sometimes even protection against hostile creatures.

Back at my base, I continued gathering wood and used it to build walls, doors, ceilings, and floors for my first home. It was a time-consuming process, but the end result was satisfying. Having a sturdy and secure home was essential for my safety, especially during the night when the game world could be quite dangerous.

In addition to building my home, I crafted a workbench. The workbench allowed me to create more complex items and tools, enhancing my capabilities in the game. I also crafted a bed, which became my respawn point. This was important because if I met an unfortunate fate in the game, I would respawn at my bed, allowing me to continue my adventure without losing all my progress.

To add a touch of personalization to my character, I crafted a goofy-looking armor set. While it didn't provide any additional benefits in terms of gameplay, it added a fun element to my character's appearance, making the game even more enjoyable.

Overall, my recent Incur Survival gameplay was filled with exploration, crafting, and survival. From encountering new animals like giraffes to building my first home and taming a horse, every step of the journey was a learning experience. The challenges I faced and the achievements I made in the game made my gaming session truly engaging. I look forward to further exploring this new version of Incur Survival and discovering more secrets and adventures in the vast and ever-changing game world.

Monday, October 16, 2023

Ragnarok Landverse Gameplay » Got Attacked In A PK Map

Ragnarok Landverse Gameplay » Got Attacked In A PK Map

Ragnarok Landverse Gameplay » Got Attacked In A PK Map

In my recent Ragnarok Landverse gameplay, I spent the entire hour wandering around Payon Field, battling Bigfoot in hopes of gaining experience points and monster loot boxes. The frustrating part was the low drop rate of these loot boxes. My character, a merchant, lacked healing skills, so I had to rely heavily on potions during battles. I mentioned the "Spear of Destiny," although such an item doesn't actually exist in the game.

The creature known as Bigfoot was a bit misleading; it looked more like a bear and didn't have particularly big feet. I wanted to explore Payon Field10, but upon entering, I realized it was a PK (Player Kill) map. I was swiftly attacked, leaving me with no choice but to retreat.

Grinding for experience points might be a fundamental aspect of the game, but it was far from exciting content, despite my sarcastic tone. During this time, my merchant's base level reached 40. However, this progress came at a cost. My wrist began to ache due to the continuous pointing and clicking required in the game. I've been using a mouse for gaming for over 20 years, but the strain was starting to take its toll.

During the gameplay, I allocated stat points to Luck, hoping it would improve my chances with loot drops. I had to take a few minutes' break to relieve the pain in my wrist. Afterward, I decided to return to the town of Alberta to purchase red potions from the supply store. These potions were crucial for my survival in battles, considering my character's lack of healing skills.

Managing my inventory became a priority, so I stored the weapons I obtained from the monster loot boxes in the Kafra storage. This allowed me to organize my items efficiently, ensuring I had the necessary equipment for future encounters.

Despite the challenges and frustrations, I continued my journey in Ragnarok Landverse, determined to overcome obstacles and improve my skills. The game's intricacies and the need for strategic thinking kept me engaged, even amidst the difficulties. As I pressed on, I hoped that my efforts would eventually lead to more successful adventures in the vast and challenging world of Ragnarok Landverse.

Saturday, October 14, 2023

Fractured Online Gameplay » Back In Tutorial Island Again

Fractured Online Gameplay » Back In Tutorial Island Again

Fractured Online Gameplay » Back In Tutorial Island Again

I just recently played Fractured Online again, a game that is currently in its early access stage. In my one hour in the game, I found myself exploring its world, completing quests, and interacting with various elements.

In the game, I went through the same tutorial as before and it guided me through basic tasks like gathering materials such as branches and stones. These resources seemed abundant, scattered around the game world. The mechanics were straightforward, requiring me to click on items to collect them.

During my exploration, I encountered different creatures, including wolves and spiders. Wolves, while not overly challenging, provided a combat experience as I engaged with them. Spiders, on the other hand, were different.

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I also came across non-player characters (NPCs) in the game. One NPC was a market vendor. However, there was an NPC who had a setup outdoors.

The game's user interface allowed me to manage my character's abilities and skills. I could create ability presets, though I didn't delve deep into this feature during my playthrough. The game provided a variety of skills and abilities to explore.

While playing, I had the opportunity to engage in combat, primarily against wolves. The combat system was relatively simple, involving basic attacks and skills. It lacked complexity but was functional for dealing with the creatures I encountered.

In terms of the game's visuals of Fractured Online, I noted that the world seemed detailed, with varied landscapes and objects. However, the graphics did not particularly stand out, falling within the range of what one might expect from a game in early access.

Friday, October 13, 2023

Jesus Christ RPG Gameplay » SATAN Was Defeated

Jesus Christ RPG Gameplay » SATAN Was Defeated

Jesus Christ RPG Gameplay » SATAN Was Defeated

In my recent gameplay of Jesus Christ RPG, Jesus were accompanied by Mary Magdalene, Peter, and Judas. The mission was to perform seven miracles, each of which will bring us closer to completing the game. 

Just like most roleplaying games, the controllable characters in Jesus Christ RPG can gain experience and level up, which improves their abilities. 

The battles involve fighting various enemies, including demons. Jesus has unique abilities, such as exorcism and miracles, which are effective against demons. Mary and the other disciples have their own talents and attacks. It's important to use their abilities wisely in battles.

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As I progressed through the game, I encountered Roman soldiers and had to battle them. These fights were challenging, but with the right strategy and the right talents, I managed to overcome them.

One interesting aspect of the game is the equipment system. You can find different items and equip them to improve your characters' stats. However, some items are specific to certain characters, and not all can use weapons. This added an extra layer of strategy to the game.

The final battle against Satan was intense. Satan had formidable abilities and was a tough opponent. He was also riding a giant mech robot named SATAN. It required careful planning and strategic use of talents to defeat him.

In the end, after defeating Satan, the game concluded. It acknowledged the player's achievement and thanked them for playing. It was a straightforward ending that reflected the completion of the seven miracles.

Jesus Christ RPG Gameplay » Gathering The Apostles

Jesus Christ RPG Gameplay » Gathering The Apostles

Jesus Christ RPG Gameplay » Gathering The Apostles

Recently, I played a game called Jesus Christ RPG. In the game, I explored various locations, encountering characters like Mary and disciples such as Simon and Judas. The game followed the story of Jesus Christ, his miracles, and interactions with different people.

During my journey, I faced challenges, including battles against demons and other adversaries. I learned to use different skills and abilities to overcome these obstacles. One of the notable events was when I had to gather apostles to join my journey. I managed to recruit several disciples, each with unique abilities, which proved helpful in battles.

As I progressed, I encountered familiar biblical scenes, like the miracle of turning water into wine and the temptation of Jesus in the desert. These events were depicted in the game, allowing me to experience them through the gameplay.

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The game also involved tasks like healing the sick and performing miracles. I found these tasks to be engaging, as they were essential to progressing in the game. The challenges became more intense as the game advanced, requiring strategic thinking and proper utilization of the characters' abilities.

Overall, my initial experience with Jesus Christ RPG was fun. The game provided a unique perspective on biblical events, allowing me to interact with the story in a meaningful way. The simple yet engaging gameplay mechanics made it easy to navigate through the game world and experience the events of Jesus Christ's life.

In summary, playing Jesus Christ RPG was an enjoyable and educational experience. The game's portrayal of biblical events and its interactive gameplay made it a fun gaming journey.

Thursday, October 12, 2023

Black Moon Gameplay » Gave It A Try! Not For Me!

Black Moon Gameplay » Gave It A Try! Not For Me!

Black Moon Gameplay » Gave It A Try! Not For Me!

I recently played a mobile game called "Black Moon." It's an early access game available to everyone. The emulator I used for this particular game was LDPlayer with some glitches, although I'm not sure why.

The game has limited character customization options. You can change your character's hair color and clothing color, but you can't even choose your character's name. You're given a list of pre-assigned names or can roll a virtual dice to pick one. I ended up with the name Brandon Shepherd.

In the game, you control a character who can't jump, and you face various creatures. It appears to be a pay-to-win game, which means that players who spend money have an advantage over free-to-play players like me. This often leads to an uneven playing field.

Despite my efforts, the game crashed several times during my playthrough, which can be quite frustrating. This made the overall gaming experience less enjoyable for me.

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In terms of gameplay, "Black Moon" didn't align with my personal preferences. The excessive talking and limited engagement with the game's world left me feeling disconnected. I found it challenging to become immersed in the game's story and mechanics.

Ultimately, I decided to end my gaming session with "Black Moon" after about 25 minutes. While some gamers might enjoy this style of game, it didn't align with my personal preferences. 

It's important to note that gaming experiences can vary greatly from person to person. What one person enjoys, another might not. "Black Moon" might appeal to some players, but it didn't resonate with me.

In conclusion, my experience with "Black Moon" was characterized by limited customization, game crashes, and a storyline that didn't engage me. While I gave it a try, it ultimately didn't align with my gaming preferences, and I decided to end my gameplay session.

Thank you for joining me during this gaming session, and I hope you enjoyed hearing about my experience with "Black Moon."

Tuesday, October 10, 2023

Ragnarok Landverse Gameplay » Found The Crazy Uproar NPC

Ragnarok Landverse Gameplay » Found The Crazy Uproar NPC

Ragnarok Landverse Gameplay » Found The Crazy Uproar NPC

Today, I want to talk about my recent adventures in Ragnarok Landverse, based on the now classic Ragnarok Online MMORPG. As many of you know, I've been exploring the world of Ragnarok Landverse, diving into its intricacies and enjoying the nostalgia it brings.

Lately, I've been delving into the play-to-earn aspects of the game. It's fascinating how the landscape of gaming has evolved, incorporating blockchain technology and cryptocurrency into familiar titles. Ragnarok Landverse has embraced this trend, introducing play-to-earn features. However, I must clarify that I'm not an expert in this domain; I'm merely sharing my observations.

In my recent gameplay sessions, I found myself immersing in the gameplay mechanics. Unlike some players who are deeply involved in the play-to-earn dynamics, I approach the game casually. I'm not in a rush; I'm here to relish the experience rather than focusing solely on optimizing earnings. The game, after all these years, continues to offer a free-to-play experience. Sure, there might be elements that allow players to invest real money, but the core game remains accessible without spending a dime.

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One of the intriguing aspects I noticed is the introduction of monster loot boxes. Instead of traditional loot drops, monsters now yield these boxes, adding an interesting twist to the gameplay. Opening these boxes often brings surprises - from various items to valuable resources. It's a departure from the familiar grind, injecting an element of unpredictability that keeps me engaged.

Navigating through different maps, I stumbled upon an array of characters. From archers to merchants, each player seemed to have a unique playstyle. Engaging with these diverse avatars adds a layer of social interaction to the game, reminding me of the vibrant community that has always been a hallmark of Ragnarok Online.

Despite my explorations, there are still mysteries within the game. For instance, the elusive wolves I sought were not where I anticipated them to be. It's all part of the adventure - the unpredictability, the surprises, and the occasional setbacks. As I continue my journey, I'm eager to uncover more secrets, encounter new challenges, and perhaps, even embrace the play-to-earn aspects more deeply.

I may not have found the wolves I was looking for but I did find where the Crazy Uproar NPC was hiding. Unfortunately, I didn't have the items needed to unlock the Crazy Uproar skill but it doesn't mean I will never unlock it. I will gather the items and come back at another time.

In any case, my experiences, though not driven solely by the play-to-earn model, have been interesting and not boring. I look forward to sharing more tales from my adventures in the future.

Heartwood Online Gameplay » Running Away From A Black Bird

Heartwood Online Gameplay » Running Away From A Black Bird

Heartwood Online Gameplay » Running Away From A Black Bird

Hey there, let me tell you about this game I was playing. It's a pixel art fantasy role-playing game called Heartwood Online. I'm not an expert in the game, but I'll do my best to break down what happened in my recent gameplay.

So, it all started a while back, probably around August or September. I fired up this game, and honestly, I had no clue what my mission was. The game world was open for exploration, and that's precisely what I did.

One of the interesting things about this game is that it's all about pixel art. The graphics give it a nostalgic, old-school vibe. I was in awe of the visuals, although there was a small glitch where the crown of trees got cut off – not a deal-breaker, but it was there.

But one of the quirkiest things I found was the presence of crows. Yeah, crows – those black birds. They were a bit of a problem. I got attacked by them, and they were tough to deal with. I tried to escape, but it felt like an exercise in futility. The crows just kept coming.

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In the game, you can craft items. I tried making a copper breastplate because better gear is always a good idea, right? But here's the catch – there's a level requirement for everything. I couldn't use the copper breastplate I crafted because I didn't meet the level requirement. It was frustrating.

To craft these items, you need resources like wood boards. So, I had to gather wood boards, but that wasn't straightforward either. I had to chop down trees, and the game had an abundance of trees. The bizarre part was that they grew back after I chopped them down – like magic!

It's not just trees; the game's full of animals too. I was on a quest to find boars. The game made it sound like finding a boar was a big deal. I met an NPC who was also looking for a boar. It turns out that finding a boar is essential in the game, and it's not as easy as it sounds.

The game has a system for leveling up your skills. I was trying to level up my blacksmithing and mining skills, but I wasn't sure if it was working. It felt like I was doing the right things, but there wasn't a clear indicator.

Crafting wasn't as intuitive as I thought it would be. I had to figure out where to craft items, and sometimes it just didn't work. I felt like I was missing something, and I had to keep trying until it finally worked. It was a bit frustrating.

Inventory management is another thing in the game. You need to keep track of your items, and my inventory got filled up pretty quickly. There's a bank system, but I wasn't entirely sure how to use it effectively.

Monday, October 9, 2023

Dragonheir: Silent Gods Gameplay » The Advertisement Was A LIE

Dragonheir: Silent Gods Gameplay » The Advertisement Was A LIE

Hey there, fellow gamers! Today, I want to share my recent gaming experience with you all, particularly in a mobile game that has recently caught my attention "Dragonheir: Silent Gods." Now, before you get all excited, buckle up, because I've got a lot to spill about the game's intriguing world and, unfortunately, its not-so-honest marketing tactics.

First things first, let me introduce you to "Dragonheir: Silent Gods." It's a mobile game that I decided to play on my PC, expecting a fantastic and immersive experience. However, right off the bat, I found myself in a whirlwind of confusion. The advertisements for the game showed a Diablo-like action roleplaying game but the actual game was not.

As I delved deeper into the game, I realized that this problem was not unique to "Dragonheir: Silent Gods." Many mobile games employ similar tactics, tricking gamers into believing they are entering a world of unparalleled wonders. In reality, the experience often falls short, leaving players frustrated and disappointed.

The frustration stemming from false advertising led me to question the ethics behind such practices. Why do game developers resort to this? Is it a desperate attempt to boost their player base, or is there something more sinister at play? 

Despite these challenges, my journey in "Dragonheir: Silent Gods" wasn't all bad. The game did have its moments of enjoyment, especially when I focused on the actual gameplay rather than the unfulfilled promises. Exploring different in-game locations, battling enemies, and interacting with various characters provided glimpses of the immersive experience I had initially anticipated.

However, the lingering disappointment from false advertising served as a constant reminder of the pitfalls within the gaming industry. It highlighted the importance of transparency and honesty between developers and gamers. As players, we invest our time, energy, and sometimes money into these games, expecting an experience that aligns with what's being advertised. When these expectations are shattered, it leaves a bitter taste that's hard to wash away.

In conclusion, my adventure in "Dragonheir: Silent Gods" served as a stark reminder of the prevalence of false advertising in the gaming world. As gamers, we deserve better. We deserve transparency, honesty, and games that deliver on what they advertise. It’s time for the gaming industry to step up, prioritize the players, and build a relationship of trust that can withstand the test of time.

Sunday, October 8, 2023

Ragnarok Landverse Gameplay » Another Level Added To Overcharge

Ragnarok Landverse Gameplay » Another Level Added To Overcharge

Ragnarok Landverse Livestream » Another Level Added To Overcharge

In my recent Ragnarok Landverse gameplay, I faced challenges trying to log into the game due to the busy server. Eventually, I managed to log in and found myself back in the world of Ragnarok Landverse, ready for another hour of grinding.

The game, as always, revolved around grinding - spending lots of time battling monsters to gain experience points and collect loot boxes. Inside these boxes are various items like potions and weapons that are needed in the game. 

Throughout my gameplay, I talked about other players rushing to level up their characters. Unlike them, I preferred taking my time, savoring the game at my own pace. Ragnarok Landverse stirred up nostalgic memories, reminding me of the Ragnarok Online back in the early 2000s.

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A unique aspect of this version of Ragnarok is its connection to the blockchain. Players can earn cryptocurrency by playing, though my main focus remained on the simple joy of playing the game and leveling up my character.

In an exciting turn of events, my merchant achieved a job level up. I decided to invest my new skill point into the Overcharge skill which further increased the amount my merchant will make from selling items to NPCs.

Saturday, October 7, 2023

Guild of Heroes Gameplay » The Game Froze

Guild of Heroes Gameplay » The Game Froze

Guild of Heroes Gameplay » The Game Froze

Hello fellow gamers. In my recent gameplay of Guild of Heroes, the game froze while I was chatting with a viewer. It was a bit frustrating, but let's talk about the game itself and some cool things I've discovered.

Guild of Heroes is a mobile game that's a lot like Diablo. You get to explore, fight monsters, and collect all sorts of cool stuff. One of the cool things about this game is that you can change class anytime by simply changing your weapon.

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In the game, you can also find and equip different weapons and armor. Sometimes, you'll get lucky and find rare items that make your character even more powerful. But be careful, there are also ads and in-game purchases that can be a bit annoying. I try to avoid spending real money in the game, so I just deal with the occasional ads.

One interesting feature is the autoplay option. It lets your character fight automatically, which is handy when you're tired or busy chatting with viewers. But it's not as fun as playing the game yourself. I like watching the battles, though.

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I also talked a bit about my streaming setup, like using an emulator to play mobile games on my PC. It's a great way to share my gaming experiences with viewers. I'm not a fan of pay-to-win games, where you have to spend a lot of money to progress, so I prefer to play for free and enjoy the adventure.

So, that's a bit about my recent Guild of Heroes gameplay. I hope you enjoyed hearing about it, and if you're a fellow gamer, keep on gaming and having fun!

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Friday, October 6, 2023

Guild of Heroes Gameplay » Lost Internet Connection, Third World Problems

Guild of Heroes Gameplay » Lost Internet Connection, Third World Problems

Guild of Heroes Gameplay » Lost Internet Connection, Third World Problems

Hello fellow gamers! The game I was just playing before getting disconnected was Guild of Heroes. It's a really cool game that's a bit like Diablo, but with autoplay and stylized graphics. In the game, you can go on quests, fight villains, and even have your own guild of heroes. Pretty exciting, right?

So, I was trying out different features in the game. There's this autoplay function where the game plays by itself, and you can just watch. I was curious about it because it's kind of like having a helper in the game. But sometimes, the autoplay got disabled, and I had to watch the action to make sure everything was going well.

I also found a healing feature in the game. Whenever my character got hurt, I could use potions to heal automatically. It's super handy, especially when you're in the middle of a tough battle. I was exploring different areas, going from one level to another, and discovering new things. There was even an option to change my character's gender, which was pretty cool.

Play for FREE! Guild of Heroes: Adventure RPG »

One thing that bothered me a bit was the point-and-click controls. I'm not a fan of those because they make my wrist hurt. I prefer games with different controls that don't strain my hand too much. I also encountered some glitches in the game, which can be frustrating, but I guess that's a part of playing games sometimes.

Another interesting feature was the ability to earn rewards by watching ads. You could get premium items and bonuses by simply watching a short ad. It's a way to enhance your gameplay without spending real money, which is great for players who don't want to make in-game purchases.

Overall, Guild of Heroes has its pros and cons. The autoplay feature was okay, but the point-and-click controls can be a bit annoying. Still, it's a game worth trying out, especially if you enjoy RPGs and fantasy adventures.

Viking Rise Gameplay » Early Game, Defeated Twice

Viking Rise Gameplay » Early Game, Defeated Twice

Viking Rise Gameplay » Early Game, Defeated Twice

Hey fellow gamers! I tried out a new mobile game recently called "Viking Rise." It's a strategy game where you build and defend your own Viking village. I played it on my PC using an Android emulator.

At first, the game seemed pretty cool. The graphics were nice, not too cartoony, and it was different from the games I usually play. It's one of those building games where everything happens really quickly in the beginning, but as you progress, things take longer.

I had to gather resources like wood and food to build my village. There were different buildings like barracks for training soldiers and an infirmary to heal them after battles. The game had a tutorial that guided me through the basics, but once I got the hang of it, things got more challenging.

Play for FREE! Viking Rise! »

I upgraded my buildings, trained soldiers, and even participated in battles. The battles were a bit tricky; because I never won and it was frustrating.

The game had features like upgrading buildings, researching new technologies, and recruiting different types of soldiers. There were also in-game purchases, but I didn't spend any real money on them. I focused on earning resources and leveling up my village without spending extra cash.

Play for FREE! Viking Rise!

In the end, my first time playing "Viking Rise" was a fun experience. Who knows, I might even continue playing it.

Wednesday, October 4, 2023

Ragnarok Landverse Gameplay » Reached Level 36

Ragnarok Landverse Gameplay » Reached Level 36

Ragnarok Landverse Gameplay » Reached Level 36 [10/03/23]

Welcome back, fellow gamers! Today, I'm back for another hour of gaming. For those uninitiated, this game is a nostalgic trip back to the early 2000s but with a blockchain twist. It's Ragnarok Landverse.

First things first, this stream is not about making loads of in-game currency. If you're here for money-making tips, I might disappoint you. There are countless streamers out there dedicated to the art of accumulating wealth in the Ragnarok Landverse. I, on the other hand, am here for the pure joy of gameplay. 

In the vast world of Ragnarok Landverse, there are intriguing phenomena. Some players, in their fervor to conquer the game, manage not one, but two accounts simultaneously. Imagine the dexterity! I can't help but marvel at their multitasking skills. There are even players with additional accounts following them – an ingenious strategy to maximize the play-to-earn potential, though that's not my primary goal.

Sword Art Online 1: Aincrad (light novel)

My plan revolves around job changing into a blacksmith, like my Ragnarok Online character from the early 2000s. Back then, I traded my blacksmith for a coveted PlayStation 1 – a feat that remains etched in my memory. Ah, the nostalgia!

Now, let's talk loot boxes. Ah, the thrill of opening them! I recently got my hands on some monster loot boxes. Each box holds the promise of exciting treasures. However, here's a pro tip: there's a stamina system in place. Opening these boxes consumes stamina, limiting your loot box escapades.

Also, in the midst of my chatter, I overlooked my health, leading to a premature demise. A noob mistake, but we live and learn.

As I explore the game, I encounter various items – from Old Frying Pans (a nod to PUBG, perhaps?) to collectibles. Each item has its unique charm, but my heart is set on becoming a formidable blacksmith, forging epic weapons that would make even the gods of Ragnarok Landverse envious.

So, join me in this adventure, fellow gamers, as I continue my journey through the enchanting realm of Ragnarok Landverse. Whether I strike it rich or not, the boringness of the grind keep me coming back for more.

Until next time, happy gaming! May your loot be legendary and your adventures epic!

Sunday, October 1, 2023

Tower of Kalemonvo Gameplay • A Diablo 1 Style ARPG

Tower of Kalemonvo Gameplay • A Diablo 1 Style ARPG

Tower of Kalemonvo Gameplay • A Diablo 1 Style ARPG

Just recently, I decided to try out a game called "Tower of Kalemonvo," which is described as a Diablo-like action RPG. I've never played a Diablo game before, except for Diablo Immortal, but that doesn't really count as a proper Diablo experience, right?

As I launched the game, I noticed it had a simple title screen, which made me think of a comment from the developer of Firefall, who doesn't like simple title screens. Anyway, I decided to start the game and read the introduction, but the text was too small for me to read properly.

Last Wish: Introducing the Witcher

Character creation was straightforward, and I ended up as a sword and shield user. Then, it was off to the dungeons. I wished there was an option for WASD controls, especially for older gamers like me.

I explored the tower, destroyed barrels, and fought enemies, but I couldn't figure out how to use my skills. I had to manually click on enemies to attack them.

Despite defeating numerous enemies, I noticed a severe lack of loot. It felt disappointing for a game like this. Even after reaching the second floor, loot remained scarce, and the game sent me back to the beginning upon death, making dying quite punishing.

I encountered various enemies, but none of them seemed to drop any meaningful loot. It left me wondering about the point of playing a Diablo-like game without loot. I collected some items, but I wasn't sure what to do with them, as there was no option to sell them.

Fallout: Conspiracy, Cover-Up, and the Deceitful Case for the Atom Bomb

As I continued my exploration, the game's controls began to tire me, especially the point-and-click mechanics. I couldn't help but wish for simpler controls, like WASD movement.

Despite my frustrations, I couldn't help but find satisfaction in defeating enemies and collecting items, even though the loot was lacking. The game seemed to have potential, but the absence of proper loot left me somewhat unsatisfied.

In the end, I felt torn about my experience with "Tower of Kalemonvo." It had elements of a promising action RPG but fell short in delivering the satisfying loot-based gameplay I expected from a Diablo-like game.

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