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Wednesday, October 18, 2023

Incur Survival Beta 0.30 Gameplay » Giraffes Were In The Game

Incur Survival Beta 0.30 Gameplay » Giraffes Were In The Game

▶️ Incur Survival Beta 0.30 Gameplay » Giraffes Were In The Game

In my recent Incur Survival gameplay, I had the chance to explore the new beta patch 0.30. The developers introduced a bunch of fresh elements to the game, making my gaming experience even more exciting. As soon as I started a new game, I was greeted by a new tutorial quest. This was helpful because it guided me through the basics of the game, ensuring I knew what I was doing in this new version.

One of the first things I noticed was the addition of new animals in the game, including majestic giraffes. It was fascinating to encounter these creatures in the wild. Along with the giraffes, I also stumbled upon some snails, which I decided to hunt. It was a small but interesting challenge, and it added to the variety of wildlife in the game.

To survive and thrive in this new land, I knew I needed resources. I started by crafting a stone axe, which I used to chop down a lot of trees for wood. Wood was essential for building structures and crafting various items. With the gathered wood, I used a large area to lay the foundation for my first home. Building a solid foundation was crucial because it provided stability and a base for my further constructions.

Exploring the land, I also came across a wild horse. I decided to tame it, and it became my trusty companion in this new adventure. Taming animals provided me with companionship and sometimes even protection against hostile creatures.

Back at my base, I continued gathering wood and used it to build walls, doors, ceilings, and floors for my first home. It was a time-consuming process, but the end result was satisfying. Having a sturdy and secure home was essential for my safety, especially during the night when the game world could be quite dangerous.

In addition to building my home, I crafted a workbench. The workbench allowed me to create more complex items and tools, enhancing my capabilities in the game. I also crafted a bed, which became my respawn point. This was important because if I met an unfortunate fate in the game, I would respawn at my bed, allowing me to continue my adventure without losing all my progress.

To add a touch of personalization to my character, I crafted a goofy-looking armor set. While it didn't provide any additional benefits in terms of gameplay, it added a fun element to my character's appearance, making the game even more enjoyable.

Overall, my recent Incur Survival gameplay was filled with exploration, crafting, and survival. From encountering new animals like giraffes to building my first home and taming a horse, every step of the journey was a learning experience. The challenges I faced and the achievements I made in the game made my gaming session truly engaging. I look forward to further exploring this new version of Incur Survival and discovering more secrets and adventures in the vast and ever-changing game world.

Monday, October 16, 2023

Ragnarok Landverse Gameplay » Got Attacked In A PK Map

Ragnarok Landverse Gameplay » Got Attacked In A PK Map

Ragnarok Landverse Gameplay » Got Attacked In A PK Map

In my recent Ragnarok Landverse gameplay, I spent the entire hour wandering around Payon Field, battling Bigfoot in hopes of gaining experience points and monster loot boxes. The frustrating part was the low drop rate of these loot boxes. My character, a merchant, lacked healing skills, so I had to rely heavily on potions during battles. I mentioned the "Spear of Destiny," although such an item doesn't actually exist in the game.

The creature known as Bigfoot was a bit misleading; it looked more like a bear and didn't have particularly big feet. I wanted to explore Payon Field10, but upon entering, I realized it was a PK (Player Kill) map. I was swiftly attacked, leaving me with no choice but to retreat.

Grinding for experience points might be a fundamental aspect of the game, but it was far from exciting content, despite my sarcastic tone. During this time, my merchant's base level reached 40. However, this progress came at a cost. My wrist began to ache due to the continuous pointing and clicking required in the game. I've been using a mouse for gaming for over 20 years, but the strain was starting to take its toll.

During the gameplay, I allocated stat points to Luck, hoping it would improve my chances with loot drops. I had to take a few minutes' break to relieve the pain in my wrist. Afterward, I decided to return to the town of Alberta to purchase red potions from the supply store. These potions were crucial for my survival in battles, considering my character's lack of healing skills.

Managing my inventory became a priority, so I stored the weapons I obtained from the monster loot boxes in the Kafra storage. This allowed me to organize my items efficiently, ensuring I had the necessary equipment for future encounters.

Despite the challenges and frustrations, I continued my journey in Ragnarok Landverse, determined to overcome obstacles and improve my skills. The game's intricacies and the need for strategic thinking kept me engaged, even amidst the difficulties. As I pressed on, I hoped that my efforts would eventually lead to more successful adventures in the vast and challenging world of Ragnarok Landverse.

Saturday, October 14, 2023

Fractured Online Gameplay » Back In Tutorial Island Again

Fractured Online Gameplay » Back In Tutorial Island Again

Fractured Online Gameplay » Back In Tutorial Island Again

I just recently played Fractured Online again, a game that is currently in its early access stage. In my one hour in the game, I found myself exploring its world, completing quests, and interacting with various elements.

In the game, I went through the same tutorial as before and it guided me through basic tasks like gathering materials such as branches and stones. These resources seemed abundant, scattered around the game world. The mechanics were straightforward, requiring me to click on items to collect them.

During my exploration, I encountered different creatures, including wolves and spiders. Wolves, while not overly challenging, provided a combat experience as I engaged with them. Spiders, on the other hand, were different.

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I also came across non-player characters (NPCs) in the game. One NPC was a market vendor. However, there was an NPC who had a setup outdoors.

The game's user interface allowed me to manage my character's abilities and skills. I could create ability presets, though I didn't delve deep into this feature during my playthrough. The game provided a variety of skills and abilities to explore.

While playing, I had the opportunity to engage in combat, primarily against wolves. The combat system was relatively simple, involving basic attacks and skills. It lacked complexity but was functional for dealing with the creatures I encountered.

In terms of the game's visuals of Fractured Online, I noted that the world seemed detailed, with varied landscapes and objects. However, the graphics did not particularly stand out, falling within the range of what one might expect from a game in early access.

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